package com.buttons;

import com.badlogic.androidgames.framework.gl.SpriteBatcher;
import com.badlogic.androidgames.framework.gl.TextureRegion;
import com.badlogic.androidgames.framework.math.OverlapTester;
import com.badlogic.androidgames.framework.math.Rectangle;
import com.badlogic.androidgames.framework.math.Vector2;

public abstract class Button
{
	public Vector2 position;
	public Rectangle bounds;
	public TextureRegion image;
	
	public Button(float x, float y, float w, float h)
	{
		position = new Vector2(x,y);
		bounds = new Rectangle(x,y,w,h);
	}
	
	public abstract void Draw(SpriteBatcher batcher);
}
